Industry Technologies
From VickyWiki
This area involves the development and refinement of your Industry and especially the efficiency of your factories. Note that the applications that enhances Power often are prerequisited for many other applications.
Prerequisite Techs always include the tech directly above it in this specific tech field and all four techs two levels back in the other Army tech fields. Level 1-technologies don't have prerequisites, level 2-techs only the level 1-tech from the same field. Exceptions and additional prerequisite techs from the same category are shown in bold, additional techs from other categories are shown in bold and italics.
If a technology itself is a prerequisite for a tech deviating from the above rule, it's called a "Key Technology" here. The more follow-up techs a certain technology has listed in this category, the more this technology can become a bottleneck for your research progress. (So it corresponds to the bold/ bold-italic techs, but with the tech tree viewed top-down instead of bottom-up like in the category "Prerequisite Techs".)
Contents |
Power
This area involves the development of power and engines. Note that each application within this area is the prerequisite for each other application at the same level within the technology branch of Industry.
Water-wheel Power
This is the first effective source of power for production and power is gained by the driving wheel moved by the water of a river. It could only propulse simple machinery as grain mills.
- Prerequisite Techs: none
- Year: 1836
- Effects:
- Work hour efficiency: +10%
- Leads to Inventions:
- Key Technology for: Publishing Industry, Mechanized Mining, Limited-Access Roads, Basic Chemistry
Practical Steam Engine
This was the first workable steam engine that could be fit into a building or vehicle and actually do work with any endurance.
- Prerequisite Techs: Water-wheel Power
- Year: 1836
- Effects:
- Work hour efficiency: +10%
- Leads to Inventions:
- Key Technology for: Steamers, Iron Steamers, Mechanical Production, Clean Coal, Experimental Railroad, Early Railroad, Mediciney
High & Low Pressure Steam Engines
These were durable engines that were specialized to do some specific work. Some used low pressure steam and others high.
- Prerequisite Techs: Practical Steam Engine, Mechanical Production, Mechanized Mining, Experimental Railroad, Basic Chemistry
- Year: 1836
- Effects: none
- Leads to Inventions:
- Key Technology for: Steel Steamers, Interchangeable Parts, Cheap Iron, Iron Railroad, Inorganic Chemistry
Steam Turbine
This was a steam enging that feed a generator which produced electricity. This kind of engine gave much higher energy returns than earlier models.
- Prerequisite Techs: High & Low Pressure Steam Engines, Interchangeable Parts, Clean Coal, Early Railroad, Medicine
- Year: 1870
- Effects: none
- Leads to Inventions:
- Key Technology for: Steam Turbine Ships, Semi-Automatization, Cheap Steel, Steel Railroad, Organic Chemistry
Combustion Engine
This engine used gasoline as fuel which exploded in a chamber and propulsed several pistons. This was the future...
- Prerequisite Techs: Steam Turbine, Semi-Automatization, Cheap Iron, Iron Railroad, Inorganic Chemistry
- Year: 1885
- Effects: none
- Leads to Inventions: Daimler's Automobile, Wright & Langley's Aeroplanes
- Key Technology for: Oil-Driven Ships, Assembly Line, Advanced Metallurgy, Integral Rail System, Electricity
Electrical Power Generation
Steam and combustion engines were used to move a vehicle or a piece of equipment. Making a factory equipment move required large investments and skilled labour to run the engine. With electricity the power could be produced by separate power companies, which was vastly more efficient.
- Prerequisite Techs: Combustion Engine, Assembly Line, Cheap Steel, Steel Railroad, Organic Chemistry
- Year: 1919
- Effects: none
- Leads to Inventions: Direct Current, Alternating Current, Polyphase System
- Key Technology for: Shift Work, Electric Furnace, Limited-Access Roads, Synthetic Polymers
Mechanization
This area involves the development of mechanizations in the factories of your country. It concerns both machinery, tools and working procedures.
Publishing Industry
This was the elder system of capitalist giving resources to farmers who then crafted them into refined goods at home. The capitalist later fetched the goods and took them to the city and sold them.
- Prerequisite Techs: Water-wheel Power, Private Banks
- Year: 1836
- Effects:
- Machine parts: +5
- Leads to Inventions:
Mechanical Production
This meant that labour and resources met in one building near the selling point and there crafted it into finished goods. This sped up production and increased the quality and uniformity of the products.
- Prerequisite Techs: Practical Steam Engine, Publishing Industry
- Year: 1836
- Effects:
- Machine parts: +5
- Leads to Inventions: Sharp & Robert's Power Loom, Jacquard Power Loom, Northrop Power Loom, Mechanical Saw, Mechanical Precision Saw, Hussey & McCormick's Reaping Machine, Pitt's Threshing Machine, Mechanized Slaughtering-block, Building Station Shipyards
- Key Technology for: Organized Factories, High & Low Pressure Steam Engines
Interchangeable Parts
This meant the construction of interchangeable parts. This meant that one could simple change parts that had become torn and keep the production running without too much loss of time.
- Prerequisite Techs: High & Low Pressure Steam Engines, Mechanical Production, Mechanized Mining, Experimental Railroad, Basic Chemistry
- Year: 1836
- Effects:
- Machine parts: +10
- Leads to Inventions: Precision Work, Machine Tools, Whitney & Colt's Standardized Small Arms, Food Packing System, Integral Distillery Process, Jiggs
- Key Technology for: Machine Guns, Bolt-action Rifles, Scientific Management, Steam Turbine
Semi-Automatization
This meant removing human labour from parts of the production, and also decreasing direct human labour in favour of human-supervised machines.
- Prerequisite Techs: Steam Turbine, Interchangeable Parts, Clean Coal, Early Railroad, Medicine, Scientific Management
- Year: 1870
- Effects:
- Factory cost modifier: -20%
- Leads to Inventions: Electric Machinery, Mechanized Fishing Vessels, Oil Pumping Machinery, Steamer Automatic Construction Plants, Drying Techniques
- Key Technology for: Advanced Naval Design, Time-saving Measures, Combustion Engine
Assembly Line
This mode of production meant that a worker no longer worked in all segments of production on a product. Instead there was an assembly line and each worker only did a few simple actions to the product. This increased output enormously though the tristess of the worker might have increased somewhat.
- Prerequisite Techs: Combustion Engine, Semi-Automatization, Cheap Iron, Iron Railroad, Inorganic Chemistry, Time-saving Measures
- Year: 1898
- Effects:
- Factory cost modifier: -20%
- Leads to Inventions: Fordism, Massproduced Rail, Industrialized Armament Industry, Refrigerator Technology
- Key Technology for: Modern Naval Design, Management Strategy, Organizational Development, Electrical Power Generation
Shift Work
With the development of electricity as both a new source of power and a consistent source of artificial lighting, the ability to produce goods in factories at any time dramatically expanded. The combination of increased consumer demand with the demands of States for material in times of war led to the rise of the shift system that brought new workers to the plant floor, usually once every eight hours, so that production could be maintained constantly without interruption.
- Prerequisite Techs: Electrical Power Generation, Assembly Line, Cheap Steel, Steel Railroad, Organic Chemistry, Management Strategy
- Year: 1919
- Effects:
- Work hour efficiency: +5%
- Leads to Inventions:
Metallurgy
This area involves the development and refinement of metal and minerals. Different techniques of cleaning, roasting, grinding and smelting decreased the losses of resources that had often occured earlier.
Mechanized Mining
This meant using basic machinery as pumps and hydraulics to support mining activity.
- Prerequisite Techs: Water-wheel Power
- Year: 1836
- Effects: none
- Leads to Inventions:
- Key Technology for: Experimental Railroad
Clean Coal
By different processes it was possible to free the coal from certain by products that lowered its quality.
- Prerequisite Techs: Practical Steam Engine, Mechanized Mining
- Year: 1836
- Effects:
- Coal mine, Iron mine: Production modifier +130%
- Sulphur mine: Production modifier +10%
- Leads to Inventions: Pit Coal, Coke
- Key Technology for: Early Railroad
Cheap Iron
By different processes it was possible to free the iron from certain by products that lowered its quality.
- Prerequisite Techs: High & Low Pressure Steam Engines, Clean Coal, Publishing Industry, Experimental Railroad, Basic Chemistry
- Year: 1836
- Effects:
- Iron mine, Precious metal mine: Production modifier +10%
- Leads to Inventions: Advanced Ore Roasting Processes, Advanced Ore Grinding Processes, Advanced Ore Smelting Processes, Bessemer Steel
- Key Technology for: Iron Breech-loaded Artillery, Iron Steamers, Weapon Platforms, Iron Railroad
Cheap Steel
By several different processes it was possible to produce steel in hire quantities and with higher quality at lower costs.
- Prerequisite Techs: Steam Turbine, Cheap Iron, Mechanical Production, Early Railroad, Medicine
- Year: 1870
- Effects:
- Precious metal mine: Production modifier +10%
- Leads to Inventions: Massproduced Rail, Martin Steel, Thomas Steel
- Key Technology for: Steel Steamers, Main Armament, Steel Railroad
Advanced Metallurgy
By mechanizing much of the steel forging the output was even high and more reliable than earlier.
- Prerequisite Techs: Combustion Engine, Cheap Steel, Interchangeable Parts, Iron Railroad, Inorganic Chemistry
- Year: 1898
- Effects:
- Sulphur metal mine: Production modifier +10%
- Leads to Inventions: Electric Rolling Techniques, Steel Alloys
- Key Technology for: Steam Turbine Ships, Advanced Naval Design, Integral Rail System
Electric Furnace
Various metals, like aluminium, are not found in nature in their metallic form, but instead as oxides or other compunds. Only by using an electric furnace could they be reduced to metals on an industrial scale.
- Prerequisite Techs: Electrical Power Generation, Advanced Metallurgy, Semi-Automatization, Steel Railroad, Organic Chemistry
- Year: 1919
- Effects:
- Steel factory: Production modifier +10%
- Leads to Inventions: Stainless Steel
- Key Technology for: Oil-Driven Ships, Modern Naval Design, Limited-Access Roads
Infrastructure
This area involves the development of railroad from early 19th century horse-and-wagon to the integral railsystems of the early 1920s.
Experimental Railroad
This was the first servicable railroad. It was simple and fragile, but still it turned most cargo and diligens companies out of business with in a few decades.
- Prerequisite Techs: Practical Steam Engine, Mechanized Mining, Freedom of Trade
- Year: 1836
- Effects:
- Max Railroad level: 1
- Leads to Inventions:
Early Railroad
This was an early railroad which was durable and safe, but its trains was weak, slow and the width of the rail was small and thus meant even large investments later to increase the width for bigger trains.
- Prerequisite Techs: Practical Steam Engine, Clean Coal, Experimental Railroad, Private Banks
- Year: 1836
- Effects:
- Max Railroad level: 2
- Leads to Inventions: Railroad Transport Groups
Iron Railroad
This was an improvement over the earlier railroad and used iron which unfortentely had high supply cost due to its tendency to rust, but it had greater width between the rails and it had parallel lines that went both ways.
- Prerequisite Techs: High & Low Pressure Steam Engines, Early Railroad, Publishing Industry, Cheap Iron, Basic Chemistry, Market Structure, Stock Exchange
- Year: 1836
- Effects:
- Max Railroad level: 3
- Leads to Inventions: Replenishment Transport Organisation (1), Replenishment Transport Organisation (2)
Steel Railroad
This was an upgrade of the iron railroad. Steel was the perfect material, durable and with low supply costs. The rail width was made even wider with big powerful trains and many wagons.
- Prerequisite Techs: Steam Turbine, Iron Railroad, Mechanical Production, Cheap Steel, Medicine, Business Banks
- Year: 1870
- Effects:
- Max Railroad level: 4
- Leads to Inventions: Massproduced Rail
Integral Rail System
This was the development of a fullfledged station system and it used the same rail width on all its line and was made to take all kinds of trains. The lines was also expanded so that there where now seperate goods trains and passanger trains.
- Prerequisite Techs: Combustion Engine, Steel Railroad, Interchangeable Parts, Advanced Metallurgy, Electricity, Investment Banks
- Year: 1898
- Effects:
- Max Railroad level: 5
- Leads to Inventions:
Limited-Access Roads
Automobiles soon became popular enough and trucks big enough to be used for transportation in competition with trains. Although trains were faster and cheaper for a long time, an added benefit with trucks was flexibility to choose the route. Horses and tractors tended not to mix well with cars, so roads were constructed between cities for cars only.
- Prerequisite Techs: Electrical Power Generation, Integral Rail System, Semi-Automatization, Electric Furnace, Electricity, Bank Inspection Board
- Year: 1919
- Effects:
- Max Railroad level: 6
- Leads to Inventions:
Chemistry and Electricity
This area involves the development of chemistry and electricity and all its spinoffs.
Basic Chemistry
This the methods of applying different materials and liquids and forging new mixes with their own attributes.
- Prerequisite Techs: Water-wheel Power, Freedom of Trade
- Year: 1836
- Effects:
- Activate factory: Fertilizer factory
- Leads to Inventions:
Medicine
As chemistry was developed its uses was put to the service of doctors and health care. Its uses were many and medicin of different kinds was developed and discouvered by doctors and chemists alike.
- Prerequisite Techs: Practical Steam Engine, Basic Chemistry
- Year: 1836
- Effects: none
- Leads to Inventions: Combat Medicine, Aerial Bacteria and Antiseptic Principle, Vaccination, Chemotherapy, Genetics: Heredity, Clinical Thermometers and Binaural Stethoscopes, X-Rays, Prophylaxis against Malaria, Pressure Chambers for Thorax Surgery
Inorganic Chemistry
This was the development of new artificial substances as fertilizers and explosives, but also different chemical processes as rubber vulcanization and catalytic fermentative processes.
- Prerequisite Techs: High & Low Pressure Steam Engines, Medicine, Publishing Industry, Mechanized Mining, Experimental Railroad
- Year: 1836
- Effects: none
- Leads to Inventions: Artificial Fertilizers, Nitroglycerin, Chemical Wood Pulp Process, Rubber Vulcanization, Catalytic Fermentative Process
Organic Chemistry
This was the development of new artificial substances as synthetic dye and carbon soil enrichment, but it was also the application of gas into light and the cracking process to develop energy-rich fuel.
- Prerequisite Techs: Steam Turbine, Inorganic Chemistry, Mechanical Production, Clean Coal, Early Railroad
- Year: 1870
- Effects: none
- Leads to Inventions: Synthetic Dye, Gaslights, Carbon Soil Enrichment, Cracking
Electricity
By the pressing energy through for example metal the energy can be moved long distances with little loss. Earlier energy had to be used at the point of its production. Also a specific application would be the light bulp where the press of energy for the electrons to change places between atoms of say copper. This changing places activity emitts energy in a form that we experience as light.
- Prerequisite Techs: Combustion Engine, Organic Chemistry, Interchangeable Parts, Cheap Iron, Iron Railroad
- Year: 1880
- Effects: none
- Leads to Inventions: Daimler's Automobile, Wright & Langley's Aeroplanes, Electric Machinery, Electric Rolling Techniques, X-Rays, Edison Light Bulb, Bell & Grey's Telephones, Electrical Lighting, Tractors, Gun Hydraulics, Radio Telegraphy (1), Radio Telegraphy (2)
- Key Technology for: Integral Rail System, Limited-Access Roads
Synthetic Polymers
Advances in organic chemistry and polymerisation led scientists to study the production of artificial fibers. The booming oil industry provided plenty of raw material to use.
- Prerequisite Techs: Electrical Power Generation, Electricity, Semi-Automatization, Cheap Steel, Steel Railroad
- Year: 1919
- Effects: none
- Leads to Inventions: Rayon, Bakelite


