User:Heer

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Contents

Interesting Reading

Paradox Forum
Mountain Infantry Hmm.. Fast moving, good attacking, Winter Troops
Sub's in DDA 1.2
Unit Speed thread
Ships laid down from 1905 to 1939 for EXPORT
Guide: Choosing HoI2 Graphic Mods
Fix for transport issues
Trade Values
Unusual things Partisans can do
Minister Traits
Conquering - What do I gain?
Manchukuo strategy
Japan strategy
Laos
GDP statistics Flags

Land - Army

Land Combat Efficiency FAQ

Air - Airforce

Effective Use of Airpower

Sea - Navy

Naval Doctrine FAQ
Naval Primer
Naval Primer DD Update
Naval unit statistics

Trade weights

This sectioon is my calc's on Trading weightings. Until I find a more detailed guide. It will have to do

  • 1x Supply = 2x Energy + 1x Metal + 0.5x Rare
So 1 Supply = 7 units of resources.
  • The Ratio of Resources is 4x Energy = 2x Metal = 1x Rare.
Trading at less than this ratio is BAD unless there is some other benifit.
  • A Question. What is the ratio of Supply to each unit. Is it (4 Supply = 7 Rare) (2 Supply = 7 Metal) (1 Supply = 7 Energy)


Militia

Militia uses. Ratio of 2 Militia to 1 Infantry

Speed

Note: The infrastucture probibly has an impact. Items marked with * are 100% infrstucture and in Home Province

UnitPlainHillMountainDesertLeaderNotes
..............
MIL3.2km - 2.2km2.8km* - 1.5km1.0km.... no brigades
INF2.8km2.0km1.0km.... no brigades
MNT2.5km2.1km2.0km* - 1.0km.... no brigades
CAV..km-..km5.0km* - 2.7km1.4km.... no brigades
ARM5.9km - 4.7km........ AC brigade

Fleets

Fleet?? Names

  • 01 to 06 => Small
  • 07 to 12 => Medium
  • 13 to 18 => Large
  • 19 to 30 => Huge


Issue with Brigades

Version Armageddon 1.2 Brigades seem not to be able to allocated to Divisions from the pool.

  • The Following circumstances need testing
    • Brigade built via production and then allocated <NOT-TESTED>
    • Brigade removed from Division overseas Puppet Province and then attempt to allocate <TESTED> Result: Sits in pool and cannot be allocated
    • Brigade removed from Division overseas Owned Province and then attempt to allocate <TESTED> Result: Works Fine
    • Brigade removed from Division at home and then attempt to allocate <TESTED> Result: Works fine
  • Current conclusion, Brigades seem to have no way to figure out how to get "home"

List of Current Bugs Note this bug I'm working on is currently listed as Bug 23


Scenerio 1936, Japan, Notes

Theses notes are from my current game and will be incorporated into the apropriate strategy guide, if nessasary

  • Document the Marco Polo Bridge incident more
  • Nationalist China is nasty. It has Inf'36 and lots of them
  • The AI doesn't seem to guard beaches well. <not sure on this one>
  • Build Militia. I entered the war with China with WAY too few troops
  • Cavelry are fast. Use them to capture territory. Single Raider Units are all that is needed. Cav'39 are the best, no oil use.
  • I should have sold my Type I ships instead of scrapping them, manpower is not an issue.
  • Beware the puppet bug, pull troups back to home before removing brigades.
  • Planes gain a lot of experience. Rotate the leaders.
  • Amphibious Assult
INF -75%
MIL -99%
CAV -99%
  • TAC Modifiers
Mountain -30%
Hill -25%
  • Defend Beaches with MIL not GAR, Islands GAR might be better, need to look at the stats and when (given MIL '43 rock)

To Do Items

  • Blitzkrieg theory vers. Ring theory. This game may allow Ring theory to work.
  • Unit speeds in Terraign.

Unit Sizes & Roles

  • Defender
6x MIL (Size 9 Leader)
  • Attacker
6x INF (Size 9/12 Leader)
  • Reserve
3x Cav (Size 3 Leader)

GOV Table

- Left12345678910Right
Democratic
1
2
3
4
5
6
7
8
9
10
Autocratic

Years

1936_Year 1937_Year 1938_Year 1939_Year 1940_Year 1941_Year 1942_Year 1943_Year 1944_Year 1945_Year 1946_Year 1947_Year 1948_Year 1949_Year 1950_Year 1951_Year 1952_Year 1953_Year 1954_Year 1955_Year 1956_Year 1957_Year 1958_Year 1959_Year 1960_Year 1961_Year 1962_Year 1963_Year 1964_Year

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