Trade league

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This article is accurate for the latest versions of EU3, Napoleon's Ambition, In Nomine, and Heir to the Throne 4.1b.
Please help keep this article up to date with the latest patches.

Trade Leagues are a diplomatic concept added by Heir to the Throne .

Merchant Republics have a new ability to form Trade Leagues (like the Hanseatic League). Countries which are invited into the same Trade League will not usually compete with each other, and they will tend to conduct all their trade through the League Center of Trade so they can make enormous profits through their internal systems. Only a Merchant Republic may invite a country into their League.

League membership can also be revoked, if the Merchant Republic or the member desires.

In the Trade Mapmode, tooltips and crosshatching indicate whether a country is in a Trade League, and which one.

Trade Leagues in 1399

At the start of the Grand Campaign, the following Leagues exist:

  • The Hansa (with their CoT in Lübeck)
  • Venice
  • Genoa
  • Novgorod

Demise of the Trade Leagues

Trade Leagues are dissolved if the leading Merchant Republic is annexed or switches to another form of government. While initially a League can become very rich by increasing its range and its number of members, at some point in mid-game it becomes more lucrative to create a monopoly and keep all the profits to themselves.

This mirrors the historical transfer of economic power from the merchant city-states of the Renaissance to the large centralized nations in the colonial era.

See also

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