Rush of Colonists
From EU3 Wiki
- Requires:
- National Idea of QFTNW
- At least one port with a land connection to your capital
- MTTH is 2000 months (166.7 years):
- Decreased 50% (to 83.3 years) by:
- National Idea of Colonial Ventures or
- Luck (AI only)
- Increased 50% by:
- Land/naval Domestic policies slider being -2 or more (2 positions from the middle, toward Land)
- Decreased 50% (to 83.3 years) by:
- Gain:
- 3 colonists, or
- 1 colonist plus Monetary Benefits for 1 year
Text taken from v. 1.3 randomevents.txt:
#########################################################
# Rush of colonists #
#########################################################
country_event = {
id = 5022
trigger = {
idea = quest_for_the_new_world
num_of_ports = 1
}
mean_time_to_happen = {
months = 2000 # Random Country Event
modifier = {
factor = 0.5
idea = colonial_ventures
}
modifier = {
factor = 0.5
luck = yes
}
modifier = {
factor = 1.5
NOT = { land_naval = -2 }
}
}
title = "EVTNAME5022"
desc = "EVTDESC5022"
option = {
name = "EVTOPTA5022" # Gain extra colonists
ai_chance = { factor = 45 }
colonists = 3
}
option = {
name = "EVTOPTB5022" # Receive monetary benefits
ai_chance = { factor = 55 }
colonists = 1
add_country_modifier = {
name = "monetary_benefits"
duration = 365
}
}
}

