Rifts in the Alliance
From EU3 Wiki
This is a Province event in which rifts form in the Hanseatic League.
The following conditions must be met for the event to fire:
- one has the National idea Shrewd Commerce Practice.
- One's neighbor is a member of the Hanseatic League and with whom one's relation is below 60.
- The year is not yet 1600.
- one has not had this event before.
The mean time to happen for this event is 240 months.
- Having a neighbor who is a member and with whom one's relation is below 40 decreases MTTH by 10%.
- Having a monopoly decreases MTTH by 10%.
- Not having a monopoly increases MTTH by 10%.
- Trade efficiency of 40% decreases MTTH by 20%.
- Trade efficiency of 50% decreases MTTH by 10%.
- Trade efficiency of 60% decreases MTTH by 10%.
- Trade efficiency of 70% decreases MTTH by 20%.
- Trade efficiency of 80% decreases MTTH by 30%.
- Having at least 1 Port City decreases MTTH by 10%.
- Having the National idea Merchant Adventures decreases MTTH by 10%.
- Not having the National idea Merchant Adventures increases MTTH by 10%.
Option 1: Assemble a meeting
- The AI has a 70% chance of selecting this option.
- Stability increases by 1 point.
- Relations with any Hanseatic League member increases by 50.
Option 2: There are better investments
- The AI has a 30% chance of selecting this option.
- Stability decreases by 1 point.
- Relations with any Hanseatic League member decreases by 50.

