Papal States

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[edit] Papal States

You begin the game with little money and no allies; your surroundings are as follows;

Sicily is allied with Arragon, so don't even think about fighting them; Siena is beside you along with Tuscany, Modena, Mantua, Urbino, and Milan. Venice is in a war with Milan and Austria, if they are smart should invade Venice asap. Genoa and Savoy round out Northern Italy.

You cannot play it without allies. Lines must be drawn in the sand and, unfortunately, most of your potential beginning alliances are weak at best. If you can get the aid of Austria, do it, they are your key to taking all of Italy.

Your first military goal should be to connect Roma with Romangna by either taking Siena or Urbino. Then focus on Northern Italy before taking on Savoy or Sicily

Forget about investing in your navy.

Your benefits:

- You are the Pope, so God is on your side. - You have a tax collector from the very beginning. - You aren't the worst trading power, and some money can be made from trade. - Your troops are very quality oriented - You have universities


Disadvantages

- Can't deviate from the Papacy Gov't type (which means you cannot form royal marriages) - Self religious conversion is not an option, but why would you want to pretend to be a false religion anyways? - Only beasts and God can stand alone, man is required to rely on others; this is also true for the Papal States, if you go it alone, your game will be very brief - You have universities which other nations desire. - You cannot form the united Italy. - You empire starts vary fractionalized. None of your three proveniences are adjacent and one of them (Avignon) is in the middle of France.

[edit] Ultimate goal:

Conquer and convert Constantinople and take back the Holy Lands from the dirty-kneed Mohammadians!

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