Military access
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[edit] Requesting Military Access (MA)
Each MA request consumes one diplomat. If you want MA to a lot of countries, try to increase the rate at which you receive diplomats.
Some players opine that the stated chance of getting MA is off-base:
- "Likely" should be "Maybe"
- "Maybe" should be "Unlikely"
- "Unlikely" should be "When hell freezes over"
Be that as it may, it seems that having relations above 0 makes a big difference - important enough that it is probably considerably more effective (in terms of number of diplomats needed) to Gift the target country to above 0 before requesting MA. Note that each failed MA request causes your relation to decrease (and a successful MA request causes the relation to increase by 10). So keep an eye on your relations and give a Gift if failed requests cause relations to go south. If you don't, you're making it less and less likely, with each request.
[edit] Military Access and Exploring
MA is very useful when exploring. If you get MA to far-flung lands, your ships have a distant base for exploring and repairs. And, of course, you can explore those lands themselves - sometimes to find unowned provinces hidden inland (especially in Africa). Once you find new lands even more distant than your latest base, you can rinse and repeat, all the way around the world. Thus, it's useful for anyone building a colonial empire to know how MA works.

