Domestic policies
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[edit] EU3 Patch 1.3
A printer-friendly PDF version of the effects of the sliders can be found at: http://forum.paradoxplaza.com/forum/showthread.php?t=310547
[edit] EU3 Patch 1.1
[edit] Aristocracy/Plutocracy
- Trade Efficiency: -5% <--> +5%
- Production Efficiency: +5% <--> -5%
- Yearly Diplomats: +2 <--> -2
- Cavalry Cost: -25% <--> +25%
- Big Ship Cost: +25% <--> -25%
- Light Ship Cost: +25% <--> -25%
Plutocracy specific:
- Yearly Spies: 0 <--> +1
[edit] Centralisation/Decentralisation
- Production Efficiency: +5% <--> -5%
- National Tax Modifier: +5% <--> -5%
- Maximum War Exhaustion: -2 <--> +2
- Spy Efficiency: +5% <--> -5%
- Land Tech Cost Modifier: +5% <--> -5%
- Naval Tech Cost Modifier: +5% <--> -5%
- Trade Cost Modifier: +5% <--> -5%
- Production Cost Modifier: +5% <--> -5%
- Government Cost Modifier: +5% <--> -5%
Note that the negative cost modifiers reflect a decrease in the technology costs!
[edit] Innovative/Narrowminded
- Stability Cost Modifier: +25% <--> -25%
- Yearly Colonists: -2 <--> +2
- Yearly Missionaries: -2 <--> +2
- Maximum War Exhaustion: +2 <--> -2
- Land Tech Cost Modifier: -10% <--> +10%
- Naval Tech Cost Modifier: -10% <--> +10%
- Trade Cost Modifier: -10% <--> +10%
- Production Cost Modifier: -10% <--> +10%
- Government Cost Modifier: -10% <--> +10%
Note that the negative cost modifiers reflect a decrease in the technology costs!
[edit] Mercantilism/Free Trade
- Yearly Colonists: -1 <--> +1
- Yearly Spies: +1 <--> -1
- Yearly Merchants: -2 <--> +2
- Merchant Cost: -50% <--> +50%
[edit] Offensive/Defensive
- Morale of Armies: +10% <--> -10%
- Artillery Cost: +25% <--> -25%
Offensive specific:
- Leader Shock +1.25 <--> 0
Defensive specific:
- Leader Siege: 0 <--> +1.25
[edit] Land/Naval
- Trade Efficiency: -5% <--> +5%
- Production Efficiency: -5% <--> +5%
- National Manpower Modifier: +25% <--> -25%
- Infantry Cost: -25% <--> +25%
- Cavalry Cost: -25% <--> +25%
- Big Ship Cost: +25% <--> -25%
- Light Ship Cost: +25% <--> -25%
- Galley Cost: +25% <--> -25%
- Overseas Income: -10% <--> +10%
Land specific:
- Morale of Armies: +10% <--> 0%
- Land Forcelimit Modifier: +25% <--> 0%
Naval specific:
- Yearly Colonists: 0 <--> +1
- Morale of Navies: 0% <--> +10%
- Naval Forcelimit Modifier: 0% <--> +25%
[edit] Quality/Quantity
- Morale of Armies: +10% <--> -10%
- National Manpower Modifier: -12.5% <--> +12.5%
- Infantry Cost: +12.5% <--> -12.5%
- Cavalry Cost: +10% <--> -10%
Quality specific:
- Leader Fire: +1.25 <--> 0
[edit] Serfdom/Free Subjects
- Production Efficiency: -5% <--> +5%
- Stability Cost Modifier: -5% <--> +5%
- Morale of Armies: -5% <--> +5%
- Infantry Cost: -12.5% <--> +12.5%
- National Spy Defense: -5% <--> +5%

