Domestic policies

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[edit] EU3 Patch 1.3

A printer-friendly PDF version of the effects of the sliders can be found at: http://forum.paradoxplaza.com/forum/showthread.php?t=310547

[edit] EU3 Patch 1.1

[edit] Aristocracy/Plutocracy

  • Trade Efficiency: -5% <--> +5%
  • Production Efficiency: +5% <--> -5%
  • Yearly Diplomats: +2 <--> -2
  • Cavalry Cost: -25% <--> +25%
  • Big Ship Cost: +25% <--> -25%
  • Light Ship Cost: +25% <--> -25%

Plutocracy specific:

  • Yearly Spies: 0 <--> +1

[edit] Centralisation/Decentralisation

  • Production Efficiency: +5% <--> -5%
  • National Tax Modifier: +5% <--> -5%
  • Maximum War Exhaustion: -2 <--> +2
  • Spy Efficiency: +5% <--> -5%
  • Land Tech Cost Modifier: +5% <--> -5%
  • Naval Tech Cost Modifier: +5% <--> -5%
  • Trade Cost Modifier: +5% <--> -5%
  • Production Cost Modifier: +5% <--> -5%
  • Government Cost Modifier: +5% <--> -5%

Note that the negative cost modifiers reflect a decrease in the technology costs!

[edit] Innovative/Narrowminded

  • Stability Cost Modifier: +25% <--> -25%
  • Yearly Colonists: -2 <--> +2
  • Yearly Missionaries: -2 <--> +2
  • Maximum War Exhaustion: +2 <--> -2
  • Land Tech Cost Modifier: -10% <--> +10%
  • Naval Tech Cost Modifier: -10% <--> +10%
  • Trade Cost Modifier: -10% <--> +10%
  • Production Cost Modifier: -10% <--> +10%
  • Government Cost Modifier: -10% <--> +10%

Note that the negative cost modifiers reflect a decrease in the technology costs!

[edit] Mercantilism/Free Trade

  • Yearly Colonists: -1 <--> +1
  • Yearly Spies: +1 <--> -1
  • Yearly Merchants: -2 <--> +2
  • Merchant Cost: -50% <--> +50%

[edit] Offensive/Defensive

  • Morale of Armies: +10% <--> -10%
  • Artillery Cost: +25% <--> -25%

Offensive specific:

  • Leader Shock +1.25 <--> 0

Defensive specific:

  • Leader Siege: 0 <--> +1.25

[edit] Land/Naval

  • Trade Efficiency: -5% <--> +5%
  • Production Efficiency: -5% <--> +5%
  • National Manpower Modifier: +25% <--> -25%
  • Infantry Cost: -25% <--> +25%
  • Cavalry Cost: -25% <--> +25%
  • Big Ship Cost: +25% <--> -25%
  • Light Ship Cost: +25% <--> -25%
  • Galley Cost: +25% <--> -25%
  • Overseas Income: -10% <--> +10%

Land specific:

  • Morale of Armies: +10% <--> 0%
  • Land Forcelimit Modifier: +25% <--> 0%

Naval specific:

  • Yearly Colonists: 0 <--> +1
  • Morale of Navies: 0% <--> +10%
  • Naval Forcelimit Modifier: 0% <--> +25%

[edit] Quality/Quantity

  • Morale of Armies: +10% <--> -10%
  • National Manpower Modifier: -12.5% <--> +12.5%
  • Infantry Cost: +12.5% <--> -12.5%
  • Cavalry Cost: +10% <--> -10%

Quality specific:

  • Leader Fire: +1.25 <--> 0

[edit] Serfdom/Free Subjects

  • Production Efficiency: -5% <--> +5%
  • Stability Cost Modifier: -5% <--> +5%
  • Morale of Armies: -5% <--> +5%
  • Infantry Cost: -12.5% <--> +12.5%
  • National Spy Defense: -5% <--> +5%
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