Decisions

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This article is accurate for the latest versions of EU3, Napoleon's Ambition, and In Nomine v 3.2.
Please help update this page to include information on the HTTT expansion.

Contents

Overview

Decisions are another new feature in Europa Universalis III: In Nomine. Like missions they are powerful tools which help you shape your country; unlike missions, you can have more than one selectable decision at the same time. Most decisions have major benefits to your country, often making stability cheaper, increasing tax income, or giving free slider moves.

Types

There are three types of decisions, Provincial, Religious, and National. National decisions affect your entire country, religious decisions affect the practice of religion in your country (mainly affecting stability costs and conversions), while provincial decisions affect individual provinces. Many countries will have unique decisions; England/Great Britain, for example, gets a number of naval-related decisions such as "Sing 'Britannia Rules the Waves'", while the Spanish can establish the Spanish Inquisition. One MAJOR CHANGE from pre-IN versions of EUIII is that ALL westernisation and unification events are now decisions! You no longer have to wait 50 years or more to unify Germany when you have all the necessary triggers--instead, you need merely select the decision.

Location

National decisions are listed on a new Decisions tab in the coat-of-arms pop-down box (on the far right). Religious decisions are listed on the religion tab, while provincial decisions are listed in the provincial information screen, under the button with a scroll and hammer.

Unifications and name changes

Changes country name to Great Britain
Changes country name to English
Changes country name to France
  • Form German Nation: Available to Hannoverian/Pommeranian/Hessian/Saxon/Bavarian/Prussian/Rheinlaender culture group
Changes country name to Germany
Changes country name to Ireland
Changes country name to Italy
Changes country name to Manchu
Changes country name to Mughal
Changes country name to Netherlands
Changes country name to Persia
Changes country name to Prussia
Changes country name to Byzantine Empire
Changes country name to Russia
Changes country name to Scandinavia
Changes country name to Spain

National Specific

Austria

Burgundy

Byzantium

Denmark

Dutch

England

France

Genoa

The Hansa

Mughal

Ottoman

Papal State

Poland

Portugal

Prussia

Russia

Scotland

Spain

Sweden

Venice

General

Civic

Colonial

Cultural

  • Accept Cultural Shift: Available to primary_culture=CAPITAL
    • Primary culture shifts to capital's culture

Economic

Governments

Hanseatic League

Indian Trade Company

Liberum Veto

  • Institute Liberum Veto: Available only to Christian and Eastern tech group
    • +5 cavalry & +10 infantry to random owned province which is in control

Military

Trade

Tribal

Westernisation

Provincial Decisions

As well, there are provincial decisions:

China

Civic

Colonial

Colonial Takeover

  • Assimilate Colony: Available to colonies with same religion AND Germanic, Scandinavian, British, Gaelic, Latin, Iberian, French, Basque, Finno Ugric, South Slavic, West Slavic, East Slavic, Baltic, Byzantine and Turko Semitic culture group
    • Assimilate the colony and convert it into primary culture

Construction

Cultural

England

France

Holy Roman Empire

Military

Ottoman

Religion

Trade

Religious Decisions

Finally, there are religious decisions which are accessed from the religion tab (marked with a cross):

Country-specific

General Christian

Catholic and Orthodox

Catholic

Protestant and Reformed

Muslim

Eastern religions

Pagans

Religious Conversion


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