Culture Revolt II

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This is a province event in which a minority cultural group rebels.


The following conditions must be met for the event to fire:

  • One does not have the country flag: Rebel Negotiations.
  • Provincial Culture is not the State's primary culture.
  • Provincial Culture is not an accepted culture.
  • Provincial Culture is not in the same cultural group as the State culture(s).


The mean time to happen for this event is 420 months.

  • If the Province is not a core province, MTTH is decreased by 50%.
  • A monarch with an Administrative setting of 3 decreases MTTH by 5%.
  • A monarch with an Administrative setting of 4 or higher increases MTTH by 5%.
  • A monarch with a Military setting of 3 decreases MTTH by 5%.
  • A monarch with a Military setting of 4 or higher increases MTTH by 5%.
  • the country flag: Rebellion increases MTTH by 1000%.
  • Having 15 or more cities increases MTTH by 60%.
  • Stability of -1 decreases MTTH by 10%.
  • Stability of -2 decreases MTTH by 20%.
  • Stability of -3 decreases MTTH by 30%.
  • Stability of 1 increases MTTH by 10%.
  • Stability of 2 increases MTTH by 20%.
  • Stability of 3 increases MTTH by 30%.


Option 1: Suppress the Rebels

  • The AI has a 75% chance of selecting this option.
  • Revolt created in the province.
  • Set Province Modifier, "Suppress Minority" for 180 days with the following effects:
    • Local Manpower modifier is decreases by 10%.
    • Local Revolt risk is increased by 10.


Option 2: Let us try to negotiate

  • The AI has a 25% chance of selecting this option.
  • Treasury is decreased by 30 ducats.
  • Set country Modifier, "Rebel Negotiations" for 180 days with the following effects:
    • Tax modifier is decreased by 5%.
    • Stability cost is increased by 8.



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