Merchant
From EU2Wiki
Merchants are a kind of state agent that may be sent to centers of trade to attempt to secure slots there, and thus obtain a fraction of the trade value for the owning country.
Normal merchant generation happens at the start of each month: a country will either gain no merchant that month, or it will gain one. If you hover over the merchant icon at the top of the screen, you'll get a tooltip showing the yearly number of merchants you get, and the breakdown according to the following factors:
| N | Factor | Exact value |
| +1 | Coastal province(s) | |
| +1 to +3 | Protestant coastal provinces | +1 for each, up to a maximum of 3 |
| +2 to -2 | Mercantilism domestic policy | +2 - 0.4*mercantilism |
| +1 or +2 | high trade tech | +1 if trade tech is 5 to 9; +2 at trade tech 10 |
| +1/CoT | CoTs owned | +1 per COT owned |
| +1/monopoly | Monopolies | +1 per monopoly you have |
There is a maximum rate of 12 merchants/year (1 per month).
It is also possible to gain merchants via events. A few countries have scripted events which give them merchants. There is also the "Rush of Merchants" random event and several others that give merchants in random events.

